GriefBot v5.10
Released
Expected damage
Your ESP health bars hatch the health a player is about to lose to grenades in the air, fire and the bomb's last seconds, and outline what your held grenade would take.
Info tags
Visuals › PlayerA new Callout tag shows the map callout each player is standing in, such as Long Doors, under the gun by default.
Smoke outline
Traces the real edge of every smoke from the game's own smoke volume, bullet and HE holes included, as a glowing contour on the floor.
Fire colour
Recolours the flames of every molotov and incendiary to any colour you pick, from the next fire after you change it.
Smoke puts it out
A badge over every fire a smoke will extinguish, for the smoke in your hand or any in the air, with the seconds until it goes out.
Auto throw
Visuals › GrenadesSmokes on fires lets go of a smoke the moment it would land on an enemy fire and put it out, and Without holding attack now waits with the pin out until the throw still pays instead of throwing into empty space.
Molotov spread
Visuals › GrenadesOutlines the fire with the same glowing edge as the smoke outline.
Grenade trajectory
Visuals › GrenadesA grenade that glances off an enemy now carries on the way it really does, so arcs through a player land where the grenade will.